Other Developers Share Footage Of What Their Games Looked Like Early In Development
Since graphics are the first thing finished in a video game, and CONTROL won multiple awards for excellence in graphics, here is footage from the beginning of developmentAlso making fun of the “first thing finished” tweet was the team behind Cult of the Lamb:
Next up we’ve got Frozen Synapse, which for a year before becoming one of the most important tactics games of all time was a BBC Micro adventure game:"Graphics are the first thing finished in a video game"
— Cult of the Lamb OUT NOW (@cultofthelamb) September 20, 2022
Here's what early versions of Cult of the Lamb looked like pic.twitter.com/F5EyEH6M9r
Here’s what Sea of Thieves looked like in 2014 (which is four years before its eventual release):Here's what Frozen Synapse looked like for like a year https://t.co/EKgboZpLNz pic.twitter.com/cIEqrabHOg
— Paul Kilduff-Taylor (@mode7games) September 20, 2022
One of the funniest/best was shared by Immortality’s Sam Barlow, who says “here’s what IMMORTALITY looked like for the first 2 years where we were focused on getting the A.I. and combat gameplay balanced”:This is Sea of Thieves footage from Novmber of 2014. An upgrade from the earliest pill pirates, but still very much a work in progress. It was using Unity for more agile, iteratative testing, while work in Unreal at this time was very early, aiming to create the reveal trailer. pic.twitter.com/yIPLtBLIUv
— Jeph Pérez (@rare_fanatic) September 20, 2022
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