Rally Point: Unorthodox. Complex. Laborious. Not just XCOM again. Of course I love USC: Counterforce
What did you do while recovering from your big medical thing, Sin? Well. Loath as I am to talk about myself ("lol. lmao." - Combative New Ed), I... don't know? There was some Ultima Underworld, some workers, some resources, some Pagonians pioneered. But in the dimensionless vortex of first-time-off-since-2020, I think I did... nothing. The lists barely moved.
Except, finally, for a game I struggled with last year. A strange game, easily punished, as all turn-based games must be for dolt reasons, for not being bloody XCOM. USC Colon Counterforce is more like old XCOM, aka UFO. But it's not a recreation of that, nor of Aliens, its other obvious inspiration. It diverges as much as it reminds, and makes some mistakes in a way that we all must, when pursuing our own identity instead of an impression of someone else's.
I wish I'd given it a second chance sooner. I wish I could shake everyone and say "This! This is the way! There is more than one path, if you just look for it! Yes, the one before you stumbled. But look at it it. See the admittedly weakly-named USC, and its bruises. It is beautiful. It is itself".