Why Citizen Sleeper’s cast of interstellar nobodies matter
One of my absolute favourite elements of Citizen Sleeper is how you essentially play as a nobody. When we first meet the Sleeper they've had their memories completely erased; the last thing they remember is stuffing themselves into a cargo container and shooting off into the depths of space - a last resort in wanting to escape the clutches of a scary corporation. They now find themselves on a dishevelled space station called Erlin's Eye, desperate and alone. They're essentially an empty shell, and one which you can etch your own story onto.
But it’s not their lack of personal identity that makes the Sleeper a nobody (after all, you essentially forge an identity for them as you make decisions throughout the game). It’s the realisation that, in this vast universe that developer Gareth Damian Martin has written, you’re no one. A single grain of sand in a vast desert. No one knows who you are, no one cares about you, and you’re stuck on a lawless space station, helpless, scared, and dying.