Add news
March 2010
April 2010
May 2010June 2010July 2010
August 2010
September 2010October 2010
November 2010
December 2010
January 2011
February 2011March 2011April 2011May 2011June 2011July 2011August 2011September 2011October 2011November 2011December 2011January 2012February 2012March 2012April 2012May 2012June 2012July 2012August 2012September 2012October 2012November 2012December 2012January 2013February 2013March 2013April 2013May 2013June 2013July 2013August 2013September 2013October 2013November 2013December 2013January 2014February 2014March 2014April 2014May 2014June 2014July 2014August 2014September 2014October 2014November 2014December 2014January 2015February 2015March 2015April 2015May 2015June 2015July 2015August 2015September 2015October 2015November 2015December 2015January 2016February 2016March 2016April 2016May 2016June 2016July 2016August 2016September 2016October 2016November 2016December 2016January 2017February 2017March 2017April 2017May 2017June 2017July 2017August 2017September 2017October 2017November 2017December 2017January 2018February 2018March 2018April 2018May 2018June 2018July 2018August 2018September 2018October 2018November 2018December 2018January 2019February 2019March 2019April 2019May 2019June 2019July 2019August 2019September 2019October 2019November 2019December 2019January 2020February 2020March 2020April 2020May 2020June 2020July 2020August 2020September 2020October 2020November 2020December 2020January 2021February 2021
News Every Day |

In Militsioner, Tall Cops Are Bastards

Russian studio TallBoys has released a few more minutes of footage from Militsioner, its upcoming “try to escape a town watched over by a gigantic policeman” simulator (h/t Rock Paper Shotgun).

Since last July, the game has been updated with voice acting as well as a system that allows you to speak to the giant cop and your fellow townspeople. Other than that, it looks like the same terrifying, avant-garde project the developers revealed in 2020.

“In order for the policeman and the environment to understand the player correctly, we are working on a system that will correctly process the player’s responses based on the context,” a recent dev blog explained, drawing comparisons to co-op ghost hunting game Phasmophobia. “It is important that it does not make stupid mistakes or create obstacles, as the answers will influence the mood and attitude of the Militsioner towards the player.”

TallBoys have said that Militsioner will also include a text-based alternative to the voice mechanics and maybe even a “classic dialogue system.”

Since first being shown a few months ago, Militsioner has earned attention both from fans of odd video games and state-owned Russian press, the latter of which described the game as “Russophobic” due to the police officer’s resemblance to Uncle Styopa, a character from Russian literature and cartoons of the 1930s.

“Our goal isn’t to create an evil image of the police, but to investigate the issue of responsibility and power,” Militsioner art lead and designer Vladimir Semenets told Polygon last September.

Militsioner is currently being developed for PC. There is no release date.

The post In Militsioner, Tall Cops Are Bastards appeared first on Kotaku Australia.


Read also

India win Test in two days as England crumble

‘You don't have to worry’: Amnesty reveals it snubs inconvenient media and rights issues in prank call with ‘Navalny ally’

Should Golfers Get Free Relief From Fairway Divots?

News, articles, comments, with a minute-by-minute update, now on — latest news 24/7. You can add your news instantly now — here
News Every Day

Johny Johny & Friends Musical Adventures + More Nursery Rhymes and Childrens Songs LooLoo KIDS